Frequently asked questions

The following notes answer common questions, and may be useful to you when using webcolors.

General

What versions of Python are supported?

Version 24.11.1 of webcolors supports and is tested on Python 3.9, 3.10, 3.11, 3.12, and 3.13.

How am I allowed to use this module?

The webcolors module is distributed under a three-clause BSD license. This is an open-source license which grants you broad freedom to use, redistribute, modify and distribute modified versions of webcolors. For details, see the file LICENSE in the source distribution of webcolors.

I found a bug or want to make an improvement!

The canonical development repository for webcolors is online at <https://github.com/ubernostrum/webcolors>. Issues and pull requests can both be filed there.

How closely does this module follow the standards?

As closely as is practical (see below regarding floating-point values), within the supported formats; the webcolors module was written with the relevant standards documents close at hand. See the conformance documentation for details.

Design choices and technical details

Why not use a more object-oriented design with classes for the colors?

Representing color values with Python classes would introduce overhead for no real gain. Real-world use cases tend to involve working directly with the actual values, so settling on conventions for how to represent them as Python types, and then offering a function-based interface, accomplishes everything needed without the additional indirection layer of having to instantiate and serialize a color-wrapping object.

Keeping a function-based interface also maintains consistency with Python’s built-in colorsys module which has the same style of interface for converting amongst color spaces.

Note that if an object-oriented interface is desired, the third-party colormath module does have a class-based interface (and rightly so, as it offers a wider range of color representation and manipulation options than webcolors).

Why does webcolors prefer American spellings?

In CSS3, several color names are defined multiple times with identical values, to support both American and British spelling variants for "gray"/"grey". These colors are: "darkgray"/"darkgrey", "darkslategray"/"darkslategrey", "dimgray"/"dimgrey", "gray"/"grey", "lightgray"/"lightgrey", "lightslategray"/"lightslategrey", "slategray"/"slategrey".

Using any of the conversions from names to other formats (name_to_hex(), name_to_rgb(), or name_to_rgb_percent()) will accept either spelling provided the spec argument is CSS3.

However, converting from other formats to a name requires choosing which spelling to return, and should return the same choice each time. So webcolors chooses the gray variants, for consistency with HTML 4, CSS1, and CSS2, each of which only allowed gray.

Why aren’t HSL values supported?

The colorsys module in the standard library contains functions for converting between RGB, HSL, HSV and YIQ color systems, so you can convert integer RGB triplets from webcolors to HSL triplets, or vice-versa, using colorsys, without webcolors needing to provide its own conversion functions.

Why aren’t rgb_to_rgb_percent() and rgb_percent_to_rgb() precise?

This is due to limitations in the representation of floating-point numbers in programming languages. Python, like many programming languages, uses IEEE floating-point, which is inherently imprecise for some values. This imprecision only appears when converting between integer and percentage `rgb()` triplets, as in rgb_to_rgb_percent() and rgb_percent_to_rgb().

To work around this, some common values (255, 128, 64, 32, 16 and 0) are handled as special cases, with hard-coded precise results. For all other values, conversion to percentage rgb() triplet uses a standard Python float, rounding the result to two decimal places.

See the conformance documentation for details on how this affects testing.

Are alpha-channel constructs like rgba() supported?

While this decision may be re-evaluated in the future, webcolors currently does not support constructs which carry alpha-channel information (the rgba() and hsla() constructs of CSS3, or the #rrggbbaa construct of the CSS Colors Level 4 module).

There are two main reasons for this:

  1. webcolors does not yet support the CSS Color Module Level 4 in any way, which means the only supported construct would be rgba() (since webcolors only handles RGB color constructs, not HSL), and there would be no other alpha-channel construct to convert to or from.

  2. Once support for the CSS Color Module Level 4 is finalized, it’s still not clear that converting between rgba() and #rrggbbaa constructs would be useful enough on its own to justify the support. Converting to non-alpha-channel constructs would not require specialized functions since the alpha-channel component could simply be sliced off, and converting _from_ non-alpha-channel constructs to alpha-channel constructs similarly does not seem to require additional functions – the desired alpha-channel information could be appended onto a non-alpha-channel construct easily enough.